How to use the pointer on an object to highlight it or with an outline effect? And trigger an animation with a trigger of the controller.
I observed the scene demo farm where the hammer has such an effect
This is an Interactable.Primary_Grab.Secondary_Swap prefab
My question is what kind of Interactable prefab can work with the one pointer of type ObjectPointer.Straight?
Thanks a lot for your help 🙂