i work with oculus rift S and Quest in Unity 2019.1.8f1
i want to throw gameobject with VRTK v4 .
i follow the 3thrd party tutorial at vr academy to create the velocity tracker estimator script for oculus controller.
when i throw , the object fall down in front of me without velocity.
if i replace on the anchor by the average estimator script from the unityXR camerarig , i can throw correctly .
any help ?