I have this issue with an app I am working on, using VRTK 3.3 and last Oculus Integration Asset
To confirm, I tried with VRTK 3.3 example scene “[006 - Locomotion] MovementTypes”.
The build for Android works fine on an Oculus Go : I can move using the trackpad, as usually.
But with the same build on a Quest, the joystick (corresponding to the trackpad of the Go) doesn’t work well : moves a little bit, then stops, I have to push it again for a small other move...
And of course there is no way to revert to V 7.0 in the Quest as the installation is automatic.
I tried older builds that worked fine before the the 7.1 Quest update : same issue.
"Commercial" games on the Quest do work fine.
I am stuck on this issue since 2 days, any help would be VERY VERY VERY WELCOME !!!!