Can anyone describe the process of getting v4 to work in 2019? I'm having issues getting it to even compile right. Here are my steps:
Unity Version 2019.1.7
Oculus SDK 1.39 (Tried it with and without this installed same results)
All project settings correct for VR Oculus
I get 999+ compiler errors like this:
Assets\VRTK-master\Prefabs\CameraRig\PlayAreaRepresentation\SharedResources\Scripts\PlayAreaRepresentationConfigurator.cs(4,11): error CS0246: The type or namespace name 'Malimbe' could not be found (are you missing a using directive or an assembly reference?)
It seems I'm missing something or it won't compile right, is there a specific version of unity that this will only work on?