So a group member of mine would like to try out VRTK's snapzone, but when ever we move an interactable inside the trigger zone the screen just goes black and the only thing you can make out is the purple outliner of the snapzone gameobject.
Steps to reproduce:
Have a scene with vrtk cam rig with interactions (I just have grab for now on grib for now) and an interactable object add a interactable snapzone prefab and press play, try and hold the interactable in your hand and make it collide with snapzone trigger. All this on the Quest with latest firmware as pr writing date.