I've been struggling to grab an object at the point at which the controller is actually touching it. For example, if I drag and drop the 'Interactable.Primary_Grab.Secondary_Swap' prefab into my scene and then play the scene, when I go to grab the object, it snaps the grab point to the centre of the object. But if I grab a hay bale (from the farm scene example). It simply grabs it at the point at which the controller is touching.
Please see the following screen recording to see what I mean:
Can anyone offer up any help as to why I can't just have it grab from the point at which the controller is touching?
Thanks in advance.